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Nintendo Wii Sport Weight Loss
 
Lose 25 LB Playing Nintendo Wii Sports
 
  

Discover The New Fitness Craze of Nintendo Wii Sports and Wii Fit.  It is now known that children of various ages, young adults and to a greater extent older generations have a more sedentary lifestyle than our predecessors. The playing of games consoles such as Play Station 2 (PS2), television, computerisation and the car has led to a largely inactive population.

Coupled with the popularity of fast food and reduction of sports and exercise, has led to a obesegenic society characterised by lifestyle diseases such as cancer, CVD and diabetes. The recent availability of interactive software programmes that have physical and sporting activities has added a new dimension to the health and fitness industry. Individuals can now enjoy some daily physical activity, which is challenging, fun and in the comfort of their own home.

Nintendo

The Wii Sports is based on fun and enjoyment and as such the software was developed with no fitness or weight loss parameters. According to the Wall Street Journal one of the few complaints about Wii Sports has been the lack of fitness indicators. The other complaint has been aching backs, sore shoulders and the Wii elbow. Nintendo downplayed the report, saying the company had not received any complaints from users about soreness. Nintendo advises that if people are finding themselves sore, they may need to exercise more as the Wii was not meant to be a Jenny Craig supplement.

However, gamers are now turning the Wii and other similar active gaming consoles into a new form of exercise, and medical researchers are touting their health potential for more than just weight loss. A research team at the University of Toronto is developing a therapeutic video game to treat children who suffer from hemiplegic cerebral palsy, a condition that can partially paralyse one side of the body. If the children regularly use their weaker side, their motor function can improve.

The Wii Sports has been a success not just with gamers but also with the weight loss and fitness industry. Nintendo quickly followed up the Wii Sport with the introduction of Wii Fit in April 2008 to capture more of this market. Two months after dismissing the Wii's exercising potential, Nintendo now embraces it. Nintendo now encourages people to find a way to enjoy the Wii sitting on the couch or getting up and moving their body around. The huge fitness craze was more than they had anticipated.

Wii Sports

Wii Sports was designed as a simple introductory games console meant to offer something for both gamers and non-gamers. The sports chosen were used as main themes because of the widespread familiarity with them. Rather than feature professional athletes or have realistic graphics, the game was designed to be simple so that anyone could play. Activities such as running towards a ball in tennis were excluded to maintain simplicity.

The Wii Sports consists of five separate sports games and they are tennis, baseball, bowling, golf and boxing. The games use the motion sensor capabilities of the Wii remote and nunchuk attachment to control the actions of the on-screen character. The player moves the remote in a similar manner to how the separate games are played in real life.

For example, holding and swinging the Wii Remote like a golf club, baseball bat or bowling ball. Some aspects of the game play are computer controlled. In tennis, the Wii controls player movement, while the player controls swinging of the racket. Baseball consists of batting and pitching with all of the fielding handled by the Wii.

After a game, a player is awarded or penalized skill points based on performance, though some games do not calculate points during multiplayer sessions. The game keeps track of these points by charting them on a graph. After obtaining enough skill points in a sport, a player is awarded pro level, along with a cosmetic feature for their screen character. A newly turned pro will then receive a message on the Wii Message Board notifying them of their new status.

In single-player boxing and tennis, the size of the crowd grows with the player's skill level. Wii Sports also features a fitness test that calculates a player's fitness age. The test gauges the player's performance in three randomly chosen challenges from the training mode. Calculating the fitness age takes into account a player's balance, speed, and stamina. The test itself can only be taken once a day per screen character. Fitness age results are graphed over one, two, or three months and the software provides daily results which are posted on the Wii Message Board.

Wii Fit

The primary tenet of Wii Fit is balance. The centre of balance, the point between the left and right sides when standing upright, has a lot to do with a person’s health. If there is an uneven centre of balance there will be an unnatural compensation for the imbalance. This can cause postures to become misaligned, thereby increasing the possibility of injury. According to Nintendo, the Wii Balance Board has been designed to address the issue of poor balance and aims to improve muscle coordination and contraction.

The Wii Balance Board is similar in appearance to a step aerobics board and is capable of supporting weights up to a maximum of 170 kg/ 300 pounds, it is sturdy and precise, able to measure weight and register pressure accurately when placed on a variety of flat surfaces. This advanced level of sensitivity allows for both the wide range of activities found in the Wii Fit software as well as the board's ability to recognize individual players by their weight alone.

Creating personal profiles such as entering height and age information and doing some balance tests serves as a baseline for the Wii fitness program. The tests are a BMI Assessment and a Wii Fit Age Test: After the BMI is checked, a basic balance test is undertaken to find out the current Wii fit age of the player. The basic balance test measures the control of left and right balance. Based on the results, a Wii Fit age is assigned.

Once the profile has been created, Wii Fit features four main categories of exercises to choose from and these are strength training, aerobics, yoga and balance games. Wii Fit provides a virtual personal trainer that guides the player through the three different exercises. There are also balance games that offer variety to keep the individual engaged in their fitness goals. Additionally, as the intensity of activity increases, Wii Fit credits are awarded that unlocks additional exercises and activities within the chosen categories that allows for a higher level of effort.

Wii Fit tracks activities and places them into different categories. With this information players can note exercises and activities that they are strong in, as well as exercise that they may need to improve on. The Wii Fit keeps a record on the daily progress with graphs and charts. With the personal profile, players can set goals, view a graph of BMI results over time, see how many Wii Fit credits earned and check Wii Fit age. Additionally, exercise time can be added which has been done outside of Wii Fit such as circuits, weights and running. The aim of the program is for individuals to undertake exercising every day and keep track of their progress.

by

Patricia Meira

For more information visit:

info@MeiraFitness.com

Source: http://www.MeiraFitness.com





Patricia Meira, 24 Aug 08
  

Source: http://www.MeiraFitness.com

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patri

Hi, I'm Patricia and welcome to MeiraFitness.com